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const ActionExecutor = require('../processors/ActionExecutor'); /** * EventHandlers - Central Discord event processor and router * * Handles all incoming Discord events (reactions, messages) and routes them to appropriate processors. * Coordinates between the legacy reaction role system and the new proposal/voting system. * Acts as the primary interface between Discord.js events and bot functionality. * * Design rationale: * - Centralizes event handling to prevent duplicate listeners and ensure consistent processing * - Separates concerns by delegating to specialized processors based on event context * - Provides a unified error handling approach for all Discord interactions */ class EventHandlers { constructor(bot) { this.bot = bot; this.actionExecutor = new ActionExecutor(bot); } async handleReactionAdd(reaction, user) { await this.processReaction(reaction, user, 'add'); } async handleReactionRemove(reaction, user) { await this.processReaction(reaction, user, 'remove'); } /** * Core reaction processing logic * * Processes reactions for both reaction roles and proposal systems simultaneously. * This dual-processing approach ensures backward compatibility while enabling new features. * * @param {MessageReaction} reaction - Discord reaction object * @param {User} user - User who added/removed the reaction * @param {string} type - 'add' or 'remove' */ async processReaction(reaction, user, type) { console.log(`[RAW REACTION EVENT] Reaction ${type}: ${reaction.emoji.name} by ${user.tag} on message ${reaction.message.id}`); // Ignore bot reactions to prevent infinite loops and unintended role assignments if (this.bot.getUserValidator().isBot(user)) { console.log('Ignoring bot reaction'); return; } try { // Process reactions through both systems simultaneously for comprehensive handling // Legacy reaction role system for configured messages + new proposal system await Promise.all([ this.handleReaction(reaction, user, type), this.handleProposalReaction(reaction, user, type) ]); } catch (error) { console.error('Error processing reaction:', error); } } /** * Handle proposal system reactions * * Routes reactions to appropriate proposal processors based on channel context. * Supports both proposal support gathering and vote counting. * * Channel-based routing rationale: * - Debate channels: Support gathering for proposals to reach voting threshold * - Vote channels: Vote counting for active proposals * - Resolution channels: Read-only archive, no processing needed * * @param {MessageReaction} reaction - Discord reaction object * @param {User} user - User who reacted * @param {string} type - 'add' or 'remove' */ async handleProposalReaction(reaction, user, type) { try { console.log(`handleProposalReaction: ${reaction.emoji.name} ${type} by ${user.tag} on message ${reaction.message.id}`); // Note: Partial fetching is already handled in the parallel call from processReaction // No need to duplicate the fetching logic here const message = reaction.message; const emoji = reaction.emoji.name; // Verify this reaction is in the correct Discord server // Prevents cross-server interference if bot serves multiple guilds if (message.guild?.id !== this.bot.getGuildId()) { console.log(`Wrong guild: ${message.guild?.id} vs ${this.bot.getGuildId()}`); return; } console.log(`Message channel: ${message.channel.id}`); const channelType = this.getProposalChannelType(message.channel.id); if (channelType) { console.log(`Message is in a monitored ${channelType} channel`); if (channelType === 'debate' && emoji === '✅') { console.log('Processing support reaction in debate channel'); await this.handleSupportReaction(message); } else Eif (channelType === 'vote' && (emoji === '✅' || emoji === '❌')) { console.log('Processing vote reaction in vote channel'); await this.handleVotingReaction(message, emoji, type); } } else { console.log(`Reaction not in monitored proposal channels. Channel: ${message.channel.id}, Emoji: ${emoji}`); } } catch (error) { console.error('Error handling proposal reaction:', error); } } // Helper method to determine what type of proposal channel this is getProposalChannelType(channelId) { const proposalConfig = this.bot.getProposalManager().proposalConfig; if (!proposalConfig) return null; for (const config of Object.values(proposalConfig)) { if (config.debateChannelId === channelId) return 'debate'; if (config.voteChannelId === channelId) return 'vote'; if (config.resolutionsChannelId === channelId) return 'resolutions'; } return null; } // Process support reactions that could advance proposals to voting // Counts ✅ reactions and forwards to proposal manager for threshold checking async handleSupportReaction(message) { try { console.log(`handleSupportReaction called for message ${message.id} in channel ${message.channel.id}`); // Get the ✅ reaction object from Discord's cache const supportReaction = message.reactions.cache.get('✅'); if (!supportReaction) { console.log('No ✅ reaction found on message'); return; } // Calculate actual user support count by excluding the bot's own reaction // Bot automatically adds reactions to vote messages, so we subtract those const supportCount = Math.max(0, supportReaction.count - (supportReaction.me ? 1 : 0)); console.log(`Support reaction count for message ${message.id}: ${supportCount} (total: ${supportReaction.count}, bot reacted: ${supportReaction.me})`); // Delegate to proposal manager for threshold evaluation and advancement logic await this.bot.getProposalManager().handleSupportReaction(message, supportCount); } catch (error) { console.error('Error handling support reaction:', error); } } async handleVotingReaction(message, emoji, type) { try { await this.bot.getProposalManager().handleVoteReaction(message, emoji, type === 'add'); } catch (error) { console.error('Error handling voting reaction:', error); } } async handleReaction(reaction, user, type) { try { // Fetch partial reactions/messages in parallel for better performance const fetchPromises = []; if (reaction.partial) { fetchPromises.push(reaction.fetch()); } if (reaction.message.partial) { fetchPromises.push(reaction.message.fetch()); } if (fetchPromises.length > 0) { await Promise.all(fetchPromises); } const message = reaction.message; if (message.guild?.id !== this.bot.getGuildId()) { console.log(`Reaction on wrong guild: ${message.guild?.id} vs ${this.bot.getGuildId()}`); return; } const emoji = reaction.emoji.name; const messageId = message.id; const userId = user.id; console.log(`Reaction ${type}: ${emoji} on message ${messageId} by user ${userId} in guild ${message.guild.id}`); // Check what config we have const currentConfig = this.bot.getConfigManager().getConfig(); // Find matching config const configItem = this.bot.getConfigManager().findConfig(messageId, emoji); if (!configItem) { console.log(`No config found for message ${messageId} with emoji ${emoji}`); console.log(`Available configs:`, currentConfig.map(c => `${c.from}:${c.action}`)); return; } console.log(`Found matching config:`, configItem); const guild = message.guild; const member = await guild.members.fetch(userId); if (type === 'add' && configItem.to) { await this.actionExecutor.executeAction(configItem.to, member, guild); } else Eif (type === 'remove' && configItem.unto) { await this.actionExecutor.executeAction(configItem.unto, member, guild); } } catch (error) { console.error('Error handling reaction:', error); } } // Process all incoming messages for bot commands // Filters for command prefix and authorized channels before processing async handleMessage(message) { try { // Null check for message object if (!message || !message.content || !message.channel || !message.author) { console.error('Invalid message object received'); return; } console.log(`Message received: "${message.content}" in channel ${message.channel.id} by ${message.author.tag}`); // Ignore messages from bots to prevent command loops and spam if (this.bot.getUserValidator().isBot(message.author)) { console.log('Ignoring bot message'); return; } // CRITICAL: Only process messages from the configured guild // This prevents cross-guild interference when multiple bot instances use the same token if (message.guild?.id !== this.bot.getGuildId()) { console.log(`Ignoring message from wrong guild: ${message.guild?.id} vs configured guild: ${this.bot.getGuildId()}`); return; } // Check if this bot is enabled - if disabled, ignore all commands except boton/botoff if (!this.bot.isThisBotEnabled()) { // Allow boton and botoff commands even when bot is disabled (admin override) if (message.content.startsWith('!boton ') || message.content.startsWith('!botoff ')) { console.log('Bot is disabled, but processing admin bot control command'); // Continue processing the bot control command } else { console.log('Bot is disabled, ignoring all commands'); return; } } // Only process messages that start with command prefix // This prevents the bot from responding to normal conversation if (!message.content.startsWith('!')) { console.log('Message does not start with !, ignoring'); return; } // Restrict command processing to designated command channels or regional/local channels for !events const isModeratorChannel = message.channel.id === this.bot.getCommandChannelId(); const isMemberChannel = message.channel.id === this.bot.getMemberCommandChannelId(); const isEventsCommand = message.content.startsWith('!events'); const isRegionalOrLocalChannel = this.isRegionalOrLocalChannel(message.channel.name); if (!isModeratorChannel && !isMemberChannel && !(isEventsCommand && isRegionalOrLocalChannel)) { console.log(`Message not in authorized channels for this command, ignoring`); return; } // Handle !events command specially based on channel type if (isEventsCommand) { if (isRegionalOrLocalChannel) { console.log(`Processing !events command from ${message.author.tag} in regional/local channel ${message.channel.name}`); try { // Process events and return immediately - do not continue to CommandRouter await this.handleEventsCommand(message); } catch (error) { console.error('Error in handleEventsCommand:', error); await message.reply('❌ An error occurred while processing your events command.').catch(console.error); } return; // CRITICAL: Always return early for regional/local channels } else Eif (isModeratorChannel || isMemberChannel) { console.log(`Processing !events command from ${message.author.tag} in bot channel`); try { // Process events and return immediately - do not continue to CommandRouter await this.handleAllEventsCommand(message); } catch (error) { console.error('Error in handleAllEventsCommand:', error); await message.reply('❌ An error occurred while processing your events command.').catch(console.error); } return; // CRITICAL: Always return early for bot channels } } console.log(`Processing command from ${message.author.tag}: "${message.content}" in ${isModeratorChannel ? 'moderator' : 'member'} channel`); await this.bot.commandRouter.handleCommand(message, isModeratorChannel); } catch (error) { console.error('Error handling message:', error); } } /** * Check if a channel name follows regional or local naming pattern */ isRegionalOrLocalChannel(channelName) { if (!channelName || typeof channelName !== 'string') { return false; } return channelName.startsWith('regional-') || channelName.startsWith('local-'); } /** * Handle !events command in regional/local channels */ async handleEventsCommand(message) { try { // Check if user has member role - use fresh fetch to avoid cache issues const guild = message.guild; let member; try { // Try to fetch fresh member data first, fall back to cache if needed member = await guild.members.fetch(message.author.id).catch(() => guild.members.cache.get(message.author.id) ); } catch (error) { member = null; } Iif (!member) { await message.reply('❌ Could not find your membership in this server.'); return; } const isMember = this.bot.getUserValidator().hasRole(member, this.bot.getMemberRoleId()); if (!isMember) { await message.reply('❌ You need the member role to use this command.'); return; } // Check if user is a moderator for enhanced display const isModerator = this.bot.getUserValidator().canUseModerator(member, this.bot.getModeratorRoleId()); const channelName = message.channel.name; let events = []; let areaName = ''; let areaType = ''; if (channelName.startsWith('regional-')) { // Extract region name from channel name: regional-north-east -> North East areaName = channelName.substring(9).replace(/-/g, ' ').replace(/\b\w/g, l => l.toUpperCase()); areaType = 'regional'; events = await this.bot.getEventManager().getUpcomingEventsByRegion(guild.id, areaName); } else if (channelName.startsWith('local-')) { // Extract location name from channel name: local-blyth-ashington-morpeth -> Blyth/Ashington/Morpeth areaName = channelName.substring(6).replace(/-/g, '/').replace(/\b\w/g, l => l.toUpperCase()); areaType = 'local'; events = await this.bot.getEventManager().getUpcomingEventsByLocation(guild.id, areaName); } console.log(`Found ${events.length} upcoming events for ${areaType} area: ${areaName}`); if (events.length === 0) { await message.reply(`📅 **No upcoming events found for ${areaName}**\n\nCheck back later or suggest new events with \`!addevent\` in a moderator channel!`); return; } // Format events list let eventsDisplay = `📅 **Upcoming Events in ${areaName}** (Next ${events.length}):\n\n`; events.forEach((event, index) => { const eventDate = new Date(event.event_date); const formattedDate = eventDate.toLocaleDateString('en-GB', { weekday: 'short', month: 'short', day: 'numeric', hour: '2-digit', minute: '2-digit' }); const timeUntil = this.getTimeUntilEvent(eventDate); eventsDisplay += `**${index + 1}.** 🎉 **${event.name}**\n`; eventsDisplay += ` 📅 ${formattedDate} (${timeUntil})\n`; eventsDisplay += ` 📍 ${event.region}${event.location ? ` → ${event.location}` : ''}\n`; if (event.link) { eventsDisplay += ` 🔗 <${event.link}>\n`; } eventsDisplay += ` 👤 <@${event.created_by}>\n\n`; }); eventsDisplay += `💡 **Want to add an event?** Ask a moderator to use \`!addevent\` in their bot channel!`; await message.reply(eventsDisplay); } catch (error) { console.error('Error handling !events command:', error); await message.reply('❌ An error occurred while fetching events.'); } } /** * Handle !events command in bot channels - shows next 3 events from all regions */ async handleAllEventsCommand(message) { try { // Get guild and member (member validation is handled by CommandRouter) const guild = message.guild; const member = guild.members.cache.get(message.author.id); if (!member) { await message.reply('❌ Could not find your membership in this server.'); return; } // Skip member role validation here since CommandRouter already validates it // This method is called from bot channels where user permissions are pre-verified // Get all upcoming events from all regions (limit 50 to avoid performance issues) const allEvents = await this.bot.getEventManager().getAllUpcomingEvents(guild.id, 50); console.log(`Found ${allEvents.length} total upcoming events across all regions`); if (allEvents.length === 0) { await message.reply(`📅 **No upcoming events found across all regions**\n\nCheck back later or ask moderators to add events with \`!addevent\`!`); return; } // Sort by event date and take the next 3 const sortedEvents = allEvents.sort((a, b) => new Date(a.event_date) - new Date(b.event_date)); const nextThreeEvents = sortedEvents.slice(0, 3); // Format events list let eventsDisplay = `📅 **Next ${nextThreeEvents.length} Upcoming Events (All Regions):**\n\n`; nextThreeEvents.forEach((event, index) => { const eventDate = new Date(event.event_date); const formattedDate = eventDate.toLocaleDateString('en-GB', { weekday: 'short', month: 'short', day: 'numeric', hour: '2-digit', minute: '2-digit' }); const timeUntil = this.getTimeUntilEvent(eventDate); eventsDisplay += `**${index + 1}.** 🎉 **${event.name}**\n`; eventsDisplay += ` 📅 ${formattedDate} (${timeUntil})\n`; eventsDisplay += ` 📍 ${event.region}${event.location ? ` → ${event.location}` : ''}\n`; if (event.link) { eventsDisplay += ` 🔗 <${event.link}>\n`; } eventsDisplay += ` 👤 <@${event.created_by}>\n\n`; }); if (allEvents.length > 3) { eventsDisplay += `💡 **${allEvents.length - 3} more events available** - check regional channels for area-specific events!\n`; } eventsDisplay += `\n🏘️ **Want area-specific events?** Use \`!events\` in regional/local channels!`; await message.reply(eventsDisplay); } catch (error) { console.error('Error handling !events command in bot channel:', error); await message.reply('❌ An error occurred while fetching events.'); } } /** * Get human-readable time until/since event */ getTimeUntilEvent(eventDate) { // Handle null, undefined, or invalid dates if (!eventDate || typeof eventDate.getTime !== 'function' || isNaN(eventDate.getTime())) { return 'Event has started'; } const now = new Date(); const timeDiff = eventDate.getTime() - now.getTime(); if (timeDiff <= 0) { // Event has started - show how long ago const timeSinceStart = Math.abs(timeDiff); const hoursSince = Math.floor(timeSinceStart / (1000 * 60 * 60)); const minutesSince = Math.floor((timeSinceStart % (1000 * 60 * 60)) / (1000 * 60)); if (hoursSince >= 1) { return `started ${hoursSince}h ago`; } else if (minutesSince >= 1) { return `started ${minutesSince}m ago`; } else E{ return 'just started'; } } // Event hasn't started yet const days = Math.floor(timeDiff / (1000 * 60 * 60 * 24)); const hours = Math.floor((timeDiff % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60)); if (days > 0) return `in ${days} day${days !== 1 ? 's' : ''}`; if (hours > 0) return `in ${hours} hour${hours !== 1 ? 's' : ''}`; return 'very soon'; } } module.exports = EventHandlers; |